CYBER DRAGON DECKLIST
Review
Here it is, competitive, ass kicker and completely functional Cyber Dragon deck, this deck was so hard, cybers doesn't have very much support (thanks konami....), they don't have a consistent way to explode and smash opponents, they don't have searchers..., they don't have many things...
So, why Cyber Dragons?
The excitement, of OTK or FTK is incomparable to any other way of winning, and to be more precise the feeling of winning a battle with just one single monster, it makes my blood boil and i just had to find a way to make them usable, and to be honest, they have some fucking amazing designs, i think one of the best out there.
Even if konami didn't help these dragons they still have their ways to make a game, mainly thinking of abusing both of it's fusions, so my play style is always like this, first if u can setup a DNA surgery and it survives, you have game, you'll hardly have a hand without at least one card that can be treated as cyber dragon, 6 out of 40 is a good propabability and it's the best number to keep a balance between consistency and having enough CyDras (yeah i'm counting prisma too). Second phase of the duel, bring that twin and cyber end to the field, by this point i assume you didn't pull a chimeratech fortress because u didn't got a cydra (that' why there are machinas in the deck, to keep a constant pressure on the opponent and gearframe is the best searcher!) and u have been making your opponent use all their pesky trap cards, USE POWER BOND!, don't be afraid, it's very risky but totally worth it if you play it right, this needs some good foretelling to know if the opponent is bluffing or at least you have heavy storm in hand. At this point if you still haven't got your opponent, bring the last chimeratech it is very weak to veiler, breaktrhough skill, and any effect negator, trap cards and stuff, but it's amazingly powerfull!, if you play it right it's game, because at this point of the game i assume you have already used machina fortress to summon itself, and have a considerable amount of machines in graveyard (mainly thinking in zwei to overload). You don't have to play this way always, adapt your game to the duel you are on!.
Gearframe it's such a good card in this deck, it brings fortress, it attacks then it goes to the back to protect the main monsters, valley it's there to stall and get some draws, (if your opponent begins to swarm the field it's time to activate DNA surgery to bring chimeratech fortress, or power bond or overload fusion an overdragon, it's pretty much game at this point), scarecrow is there to stall and put another machine in the graveyard for overload, and it helps machina fortress too, i don't run more than 1 because it slows down the deck, and make it less aggressive and more passive.
Wisel... ohh wisel.., no one expects that one, it's awesome, your opponent destroys your monster with many, MANY of the traps, spells, and monsters effects, then you summon it, it negates one spell each turn, and it equips your opponent synchros!, it wins games and it's totally compatible with limiter, torrential, and dark hole, you used limiter to buff up your monsters but still didn't KO? no problem, end phase wisel and keep the pressure.
Maxx C is there for obvious reasons, there are a lot of special summons in the current format (mainly thinking in Dragon Rulers) and this deck aprecciates so much the extra draws.
Still this deck needs some trap cars support to defend against the many threats of the game, so that's why I run that amount of traps.
One of the questions i know you will probably have... Why virus cards in the side?, this deck can easily pull off them with the chimeratech monsters in the extra, (be careful with overdragon), since these two beaters very easily surpass 3k you can use virus cards on them, let's say you got an eradicator virus in your field and summon fortress, you attack, dang mirror force, no problem virus eradicator on fortress and mess with the opponent. i used to main them but now is better in the side, (thinking specificaly on prophecy or Dark Worlds), wind up is crushed too, and many little threads... ejem watts....
This deck can run many options, like chaos too (i made a variant, and thinking in redoing it) so enjoy it.
It's pretty functional, and even God (Laxus) said it was a tier 2, so i feel pretty happy with my efforts of making this deck a competitive one.
Here it is the Cyber Dragon deck:
Cyber Dragon Deck: http://i.imgur.com/4GPDF2I.png 09-07-2013
Here is the next version, more focused on xyz rank 7 and keeping pressure i found that machina fortress and thetherwolf are BF!, and galaxy queen just makes easier to xyz those rank 8 big guys, i have been thinking and i mained mistake, almost every deck out there has a searcher card, and cybers don't (only gearframe, but at 2..... idgaf), so if cybers doesn't have searcher fuck all other decks searcher!!
So here it is, the Cyber Dragon deck: http://i.imgur.com/EUUTPEf.png 10-08-2013
Here it is, competitive, ass kicker and completely functional Cyber Dragon deck, this deck was so hard, cybers doesn't have very much support (thanks konami....), they don't have a consistent way to explode and smash opponents, they don't have searchers..., they don't have many things...
So, why Cyber Dragons?
The excitement, of OTK or FTK is incomparable to any other way of winning, and to be more precise the feeling of winning a battle with just one single monster, it makes my blood boil and i just had to find a way to make them usable, and to be honest, they have some fucking amazing designs, i think one of the best out there.
Even if konami didn't help these dragons they still have their ways to make a game, mainly thinking of abusing both of it's fusions, so my play style is always like this, first if u can setup a DNA surgery and it survives, you have game, you'll hardly have a hand without at least one card that can be treated as cyber dragon, 6 out of 40 is a good propabability and it's the best number to keep a balance between consistency and having enough CyDras (yeah i'm counting prisma too). Second phase of the duel, bring that twin and cyber end to the field, by this point i assume you didn't pull a chimeratech fortress because u didn't got a cydra (that' why there are machinas in the deck, to keep a constant pressure on the opponent and gearframe is the best searcher!) and u have been making your opponent use all their pesky trap cards, USE POWER BOND!, don't be afraid, it's very risky but totally worth it if you play it right, this needs some good foretelling to know if the opponent is bluffing or at least you have heavy storm in hand. At this point if you still haven't got your opponent, bring the last chimeratech it is very weak to veiler, breaktrhough skill, and any effect negator, trap cards and stuff, but it's amazingly powerfull!, if you play it right it's game, because at this point of the game i assume you have already used machina fortress to summon itself, and have a considerable amount of machines in graveyard (mainly thinking in zwei to overload). You don't have to play this way always, adapt your game to the duel you are on!.
Gearframe it's such a good card in this deck, it brings fortress, it attacks then it goes to the back to protect the main monsters, valley it's there to stall and get some draws, (if your opponent begins to swarm the field it's time to activate DNA surgery to bring chimeratech fortress, or power bond or overload fusion an overdragon, it's pretty much game at this point), scarecrow is there to stall and put another machine in the graveyard for overload, and it helps machina fortress too, i don't run more than 1 because it slows down the deck, and make it less aggressive and more passive.
Wisel... ohh wisel.., no one expects that one, it's awesome, your opponent destroys your monster with many, MANY of the traps, spells, and monsters effects, then you summon it, it negates one spell each turn, and it equips your opponent synchros!, it wins games and it's totally compatible with limiter, torrential, and dark hole, you used limiter to buff up your monsters but still didn't KO? no problem, end phase wisel and keep the pressure.
Maxx C is there for obvious reasons, there are a lot of special summons in the current format (mainly thinking in Dragon Rulers) and this deck aprecciates so much the extra draws.
Still this deck needs some trap cars support to defend against the many threats of the game, so that's why I run that amount of traps.
One of the questions i know you will probably have... Why virus cards in the side?, this deck can easily pull off them with the chimeratech monsters in the extra, (be careful with overdragon), since these two beaters very easily surpass 3k you can use virus cards on them, let's say you got an eradicator virus in your field and summon fortress, you attack, dang mirror force, no problem virus eradicator on fortress and mess with the opponent. i used to main them but now is better in the side, (thinking specificaly on prophecy or Dark Worlds), wind up is crushed too, and many little threads... ejem watts....
This deck can run many options, like chaos too (i made a variant, and thinking in redoing it) so enjoy it.
It's pretty functional, and even God (Laxus) said it was a tier 2, so i feel pretty happy with my efforts of making this deck a competitive one.
Here it is the Cyber Dragon deck:
Cyber Dragon Deck: http://i.imgur.com/4GPDF2I.png 09-07-2013
Here is the next version, more focused on xyz rank 7 and keeping pressure i found that machina fortress and thetherwolf are BF!, and galaxy queen just makes easier to xyz those rank 8 big guys, i have been thinking and i mained mistake, almost every deck out there has a searcher card, and cybers don't (only gearframe, but at 2..... idgaf), so if cybers doesn't have searcher fuck all other decks searcher!!
So here it is, the Cyber Dragon deck: http://i.imgur.com/EUUTPEf.png 10-08-2013